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About


Hi! I'm an Argentinian Tech Artist based in San Francisco, CA.

My work is influenced by nature, patterns and transitions. I worked in animated feature films like Pixar's Coco and Incredibles 2 modeling sets and developing procedural worlds. Worked as a 3D generalist for multiple branding agencies and I'm currently working on AR/3D interactive experiences at Google.

cati.grasso.art@gmail.com

WHAT I DO

  • vr

    3D Generalist

    CG projects from design to final render.


  • vr

    AR/VR

    Interactive experiences in real time engines.


  • vr

    Procedural Content & Tools

    Houdini, Substance, Python.


Career and Education

Experience

2018 - 2019

Google

Interaction Designer + Tech Art

VR/3D/AR Development and design.

2018

Parallel Domain

Technical Artist

Procedural world generation for autonomous vehicle training.

2016 - 2017

Pixar Animation Studios

Sets Technical Director

Sets TD in Coco and Incredibles 2. Sets modeling, dressing and extension.

2013 - 2015

RDYA Branding Agency

3D Generalist

Sets and props: Modeling, shading and set dressing. Tool development for the studio pipeline.

2013

Foosball Film

Render Fixing

Render team and file fixing.

Education

2015 - 2016

SCAD

Visual Effects MA

CG Environments, visual programming and procedural content.

2007 - 2011

Universidad de Palermo

Multimedia Design BA

Thesis on AR Educational book.

2010

GNOMON

Maya Fast Track

Maya Generalist and modeling.